This week I published four articles – three on my website and one for The Sweet Setup.
I started out the week with a Tips & Tricks post explaining the basics of cancelling tasks in Things. I didn’t discover this feature for a while after using things, so I figured a quick write-up on it couldn’t hurt anyone.
On Tuesday I posted a recap on what I’ve shared around Shortcuts and Siri so far. I talked a little bit about working at Workflow, shared about my iMore link and Vector appearance, and talked about future plans for Shortcuts posts here – looking forward to sharing more next week.
On Wednesday I also published an article explaining a handy workflow for adding movies to your watchlist in Letterboxd. I’d been meaning to take advantage of this film-tracking app and found this was helpful for getting lots of ideas in to save for later.
On Thursday, my article for The Sweet Setup went out covering “How to add individual time limits to Screen Time” since that feature is slightly buried too. If you’re on the iOS beta you can test this out now for limiting specific apps instead of the entire app category – I’m already finding it easier to avoid problem apps when I know they’re not available. I’ll be doing a deeper dive into Screen Time for the fall, which should be an interesting experiment and fun to research.
On Friday, I didn’t publish anything. Instead I was prepping more stories for The Sweet Setup, iMore, and a contributor post at a special publication I’m very excited about. Plus, I’m trying to get ahead of myself for this website so I can share my thoughts with you all regularly and not be rushing to finish each time.
I’ve been enjoying writing more and am already finding it easier to get into the flow & pump things out – turns out when you’ve been listening to podcasts for years and steeping yourself in the community for years, you build up a lot of material to write about.
Watching people game online has been around for years, but I hadn’t thought much about where platforms like Twitch and YouTube Gaming could take the experience next.
Not only will people be viewing, but they’ll be part of the gameplay too and have more to do while they’re tuned in thanks to Twitch Extensions:
As of this writing, there are roughly 150 Twitch Extensions, and according to Twitch, more than 2,000 developers have signed up to create more.
Some extensions consist of simple stat overlays that let you get a better look at a streamer’s performance in games like Fortnite and Destiny 2. Others, like Darwin Project’s Spectator Experience, allow viewers to become active participants in the games they’re watching. But they all share the common goal of making Twitch more than just a place to seek out passive entertainment.
“I think, at the end of the day, we want every game to have an official extension,” Shevat said, adding that a lot of the content you see on a streamer’s Twitch page — including links to social media channels and personal websites — will become more interactive over time.
There are already a few live examples of these types of add-ons, including a Spotify extension that lets you see what music a broadcaster is rocking or an Amazon extension that makes it easy to buy your favorite streamer’s preferred PC parts right from their channel.
The most intriguing part comes at the end, where he frames playing with interactive viewers against the progression of computers up to now (emphasis mine):
“There is — and this is a very conservative approximation — 20 times more people watching people play, than people playing any game,” said Darveau.
“Playing without viewers involved will eventually feel like nowadays when you go on a computer, and there’s no internet.”